Chris Sensebe

Music Composer/Producer
& Sound Designer

 


Let's Work!
🎵

For business inquiries, email me at [email protected]
or fill out the form below.



★★★★★
What People Say


Hired many times to make music for our games and Chris always delivers the perfect songs!- Terabrite Games


Chris was incredible. I told him I needed a song that sounded like heading out on an adventure; something that evoked the nostalgia of old school JRPGs. He delivered the way I felt about those old games as a song. It's an amazing talent. Not only that, but Chris was very professional. His experience made the process painless and exciting for me as I waited. I'll certainly be seeking out more from him soon!- alechelwig


I commissioned Chris to remake a theme for use on my YouTube channel, in a very different style from the original. Going only on some rather vague instructions from me and some songs in a similar style to what I wanted, he was able to make an incredible, professional track that sounded exactly like what I had envisioned.I'm truly impressed with his ability to almost read my mind when it comes to the mood and style that I had wanted for the track, and I couldn't be happier with the final result. Chris was very helpful, very skilled in his craft, and overall just great to work with. Would definitely recommend him for any music creation needs!- themetalbird


 

 
 
 

Music

Here is a collection of some music I have created over the years.
🎶🎵🎶

Select one of the MUSIC CATEGORIES below to jump to that section:


FEATURED TRACK

- Foreshadowing The Scream Theme -
(Original Composition)



VIDEO GAME MUSIC


 
- NES Metroid Reorchestration -
(Originally on the Nintendo Entertainment System circa 1986)


- Video Game Music Demo Video -


- NES Hardware Music (8-Bit Chiptune) -





YOUTUBE / TWITCH / PODCAST




ORIGINAL COMPOSITIONS

- Spooky Bones Dancefloor -
(Vintage CRT TV version)


 
- Remembering -
(Piano, Lofi, Chiptune, Drum & Bass)


 
- Dreaming -
(Made using Korg Gadget for Nintendo Switch)


- Young Snow Love Theme -


 
- Dark Dance Theme -


 
- SNES Big Band Theme -


 
- Solar Eclipse Theme -



Games


Here is a collection of published games I have created music and sound effects for.

Featured Game: "No Honor Amunch Thieves"

This is a video game / exhibition showing in the MUNCH Museum in Oslo, Norway which houses the largest collection of Edvard Munch's art. I joined Tooth Games to create the music, sound effects, and audio programming / implementation for the game.No Honor Amunch Thieves is a 4-player party game about stealing Edvard Munch's art from the museum and competing against fellow thieves to get the most money from a crazy art collector - filled with wacky sounds, old-school jazzy reworks of Edvard Grieg's compositions, and a cartoony aesthetic.

Willy and Rosie Bust Out of the Big House

Works-In-Progress

Here is what I'm currently working on (what has been publicly announced):

Vice Magic City Mayhem by Jurassic Sunset Games

Game Jam Games


 
Click an Image Below to Play the Game in your Internet Browser
 

Most of the games listed below were created during social game design challenge events (called game jams) where the game and audio is created from scratch in a short time frame (1 day, 2 days, 1 week, etc) with a given theme for each event. They are more of a short prototype than a complete game.

The only game here designed for mobile browser compatibility is Digitalism Super Music Simulator.However, it is recommended to play on a computer for the best experience (you will be missing some visual details on mobile). The other games on this list must be played on a computer.Enjoy :)

Willy and Rosie Bust Out of the Big House
Willy and Rosie Bust Out of the Big House

Digitalism Super Music Simulator
Digitalism Super Music Simulator
Cool Cats of Dance City. The Game. The Musical. The Experience. Click here to play.

Mandatory Overtime
Mandatory Overtime

Whack'em, Smack'em and Snack'em. Krak' Em. Featuring an original version of "The Wellerman" Sea Shanty.
Krak' Em

Deja Video requires an XBOX controller to correctly play the game.

Deja Video Title Screen. Press A to Enter.
Deja Video Screen Between Mini-Games: Win
Deja Video Mini Game: Finalize Him. Mortality.

Joules Journey
Joules Journey

Rumblefest '89 was developed for the NES (Nintendo Entertainment System) during a game jam. It will work on an NES Emulator if you want to play on your computer.

Rumblefest '89 Start Screen
Rumblefest '89 Pre-Fight Screen. Tonight's Match! -VS- Dirty Donny Dalton. Pain don't hurt, but I do! Time to finish what I started 5 years ago.
Rumblefest '89 Overworld Map: AWF Pacific. Record: Wins: 1 Loss 0. Push Start.

A recommended NES emulator to play the game on a computer is Mesen. Below is a video how to get started with Mesen.

About Me

Chris Sensebe Portrait

Hi! I'm Chris Sensebe, a Music Composer/Producer and Sound Designer based in Florida.Over the past 10+ years, I've made music for indie games around the world, international media brands, recording artists/bands, and my own personal projects.I play many instruments and have studied music theory and various music genres from different cultures and time periods. I always seek learning new things to try out in my music.

Contact

For business inquiries, email me at [email protected]
or fill out the form below.